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R. I. P. Tour
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Devlog
SIX Demo available for download
September 07, 2022
by
Ghost Clown
1
Had a wonderful time at the Seattle Indies Expo last Sunday. There were a ton of great games, and every single one of them felt totally unique. I created a special demo specifically for the expo utili...
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RIP Tour will be at SIX with a new demo!
August 10, 2022
by
Ghost Clown
Big news! I'll be showing the game at Seattle Indies Expo with an all-new demo where different people die! After the expo, that demo will be available for download here as well. Bigger news! The absol...
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Art progress: chapter one BGs done!
June 03, 2022
by
Ghost Clown
All of the redrawn backgrounds are now complete! This batch is my favorite, because I've given myself the chance to redesign rooms that were boring to look the first time around. In particular, I had...
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I'M BACK
May 23, 2022
by
Ghost Clown
I'm picking this back up as my main project. A revamped version of the demo with fresh art and some refactored code is well underway. I'm also switching to hand-drawn art. They give the project a more...
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State of the Ungulates
March 07, 2021
by
Ghost Clown
1
#sotu
First off, I released a short, stand-alone side story last month, so check out The Mask Game if you haven't had the chance. It showcases some characters from R. I. P. Tour in a different, non-murder-r...
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Side Story & Let's Play
November 04, 2020
by
Ghost Clown
1
I'm working on a short, standalone side story to R. I. P. Tour called The Mask Game . It was originally conceived as an entry to the Spookytober Game Jam, but was not remotely completed in time (whoop...
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Bug fix - Voice blips now functional
October 31, 2020
by
Ghost Clown
Small fix! The voice blips (similar to Ace Attorney) weren't working in the original build. Now you can listen to them in all their bleepy glory. You can also turn them off in Preferences, if that's n...
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The demo is live!
October 25, 2020
by
Ghost Clown
1
Last spring, playing the first couple chapters of Your Turn To Die as if they were my second job, all I could think was that I needed more murder-based visual novels in my life. Somehow, rather than r...
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